Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

Lepidoptera

An adventure about exploring an anomalous island · By kleril

Community

Recent updates

Temporal Objects and Temporal Object Accessories
The core of this game is about learning the routines of the world, who'll be where at exactly what point in time, given you've put the world in a particular sta...
The Post About the Dialog System
1
The dialog system in Lepidoptera is one that feels a little too good to be true, using it as a programmer. It's been super easy to build content in it, and its...
Devlog Week 5: Menus - They're Done
So, that wraps up the long journey through the menu rewrite. The save / load UI is all complete (for now, I still have plans for future improvement), and it's b...
2 files
Devlog Week 4: Menus - They're Terrible
The past three weeks were initially focused on visual improvements and removing a lot of placeholder stuff. There were also a few issues with menus & pausing, w...
Devlog Week 3: Sanding Down Edges
Not too much to report this week, was a fair bit of real life getting in the way. Three major areas got a bunch of work done: So much level design. The Inland...
Devlog Week 2: Fixing Camera Jitter
Most of this week was spent gutting the old camera system and replacing it with Cinemachine (which is part of the Unity 2018 standard assets now). It's definite...
Goin' Public
It's been roughly four months of full-time work, but the project is finally approaching what I would consider a 'presentable' state. It's quite rough around the...

There aren't any topics yet